Underworld Ascendant arrives on Kickstarter
Do you remember Ultima Underworld? It originally launched in 1992 and moved the boundaries of fantasy RPGs. It introduced the concept of 3D immersion, a player-authored experience, and a richly dynamic world to explore. There are many games and franchises that credit Ultima Underworld as having an influence on their development, for example: Thief, Deus Ex, BioShock, Skyrim, and Dragon Age, to name just a few.
Underworld has lain dormant for two decades, but now the original creators have decided to unleash the franchise once more with Underworld Ascendant. The Kickstarter campaign began today and it’s already gaining momentum, obtaining over $130k of its $600k goal.
OtherSide Entertainment hope to redefine the genre with Underworld Ascendant as it did with its predecessor. It wants to go back to basics, re-claim some of the classic RPG traits, as well as push the boundaries of RPGs and try out new ideas. Will it be successful? I sure hope so!
Underworld Ascendant will be the next-generation sequel to the legendary Ultima Underworld and Ultima Underworld 2. It will do more than simply modernise the series’ visuals and user interface, as OtherSide Entertainment hopes that the game will be innovative in “bold new ways“.
As a player who enjoys games that offer the freedom of choice, such as in Dragon Age, one of the most appealing features of Underworld Ascendant is the Improvisation Engine. For me this feature is reminiscent of the Dungeons & Dragons game books, where you can use what you are carrying to progress past certain obstacles or events. For example, a player coming to a subterranean river guarded by deadly lurker will have to decide what is the best way to cross. Attempting to swim across would end in a watery grave for the adventurer, however, tossing rotworm downstream to distract lurker would work, or charming a giant cave spider to carry you over would work too. The Improvisation Engine will encourage players to experiment with what they have at their disposal, prompting you to create new techniques to help you in your adventures.
Underworld Ascendant will be home to a vast fantasy realm; players will be able to explore and plunder ancient temples, navigate subterranean rivers, visit dwarven halls, dare to journey through enchanted forests of giant mushrooms, and more. The game will also contain bustling underground societies, featuring a host of different races and cultures, such as dwarf frontiersmen, dark elf renegades, and strange-looking shamblers. These three factions struggle to overcome one another; it’s up to you to decide who to align yourself with, and who you choose to destroy.
Another really interesting feature is that players will be able to alter the environment to their own advantage. For example, you can flood an arid plain to help the damp-loving shamblers and thus gain their favour. However, all of the changes you make will have consequences that will affect the game’s reactive ever-changing environment, so choose wisely.
SOURCE: Kickstarter


